Setting the Stage: Inside the Process of Bringing Christian Fleming’s Work to Life in Print, Web, and 3D

A detailed, behind-the-scenes look at how theatrical design, visual storytelling, and creative collaboration shaped this multi-format project.

Building a Blended Material Shader in WebGL with Solid.js

A step-by-step breakdown of a wireframe and solid blend effect using Three.js render targets, along with a quick look at managing the WebGL lifecycle in Solid.js.

Designer Spotlight: Julie Marting

Meet Julie Marting, a designer who turns interactive concepts into immersive experiences that connect, surprise, and inspire.

Building Aether 1: Sound Without Boundaries

A case study on Aether 1, where 3D, sound, and WebGL merge into an unbounded experience.

Wish You Were Here – Win a Free Ticket to Penpot Fest 2025!

Share your “I wish…” for the future of design and development — and win a free ticket to Penpot Fest 2025 in Madrid!

Quality Over Speed: A Case for Perfectionism

The story of NaughtyDuk©’s quality-over-speed mindset, their work with top entertainment brands, and the open-source tools they’ve built along the way.

Interactive WebGL Backgrounds: A Quick Guide to Bayer Dithering

Discover how to create a subtle, interactive WebGL background with Bayer dithering in this quick tutorial.

Exploring the Process of Building a Procedural 3D Kitchen Designer with Three.js

How procedural modeling and a few smart abstractions can turn complex 3D design into a simple, intuitive web experience.

Built to Move: A Closer Look at the Animations Behind Eduard Bodak’s Portfolio

A hands-on walkthrough from Eduard Bodak on crafting scroll-driven and interactive animations for his portfolio.

Designer Spotlight: Ivor Jian

A glimpse into the early work, process, and inspiration of Ivor Jian, a self-taught designer and developer blending precision with expressive web experiences.